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Concept / Storyboard Artists flesh out the game with sketches and paintings of characters, levels, vehicles, and other elements in a game. This will give an early feel for the game. Character artists as well as level designers much of the time fill this role.

Character Artists & Animators work with 3D programs such as Maya or 3DS Max to produce the characters and objects that make up the video games.

Level Designers
are given sections or levels of the game, creating the environments that the player will interact in. They will have a huge impact on whether the game will have the look and feel of what the design team had envisioned.

Texture Artists give the skins to levels and characters. They have to make sure the textures are properly mapped onto the 3D objects and backgrounds in a convincing and seamless way.

Programmers work on the video game engine, AI, and anything pretty much that will make the game run. C++ is the programming language of choice for most game programming.


Sound / Audio: There will be people working on the sound effects of the game, as well as the music that often is playing in the background.

Professional Testers are often employed, another video game career. These people put in long hours to find bugs and other potential problems.

Artificial Intelligence today it is almost impossible to write professional style games without using at least some aspects of artificial intelligence. Artificial intelligence (AI) is a useful tool to use to help to create characters that have a choice of responses to games player's actions, but have to be able to act in a fairly unpredictable fashion.

Motion Capture Technology Motion capture technology is a good example of how digital techniques are being applied to the video game (and related) industries to allow more convincing visualizations of imaginary or composite images.


The Animation Storyboard

The animation storyboard is the first sight of what a cartoon or piece of animation is going to look like. The animation storyboard looks like a series of strip comics, with individual drawings of storylines, scenes, characters and their emotions and other major parts of the movie. The drawings will reflect the early ideas of what characters will look like, what the backgrounds and scenery will be some idea of dialogue, emotions ,and a general feel of the animation process.

Storyboards are very important, as they form the basis of the work that is carried out on the movie, describing most of the major features as well as the plot and its development.

Animation storyboards are also the coordinating vehicle of the film, taking the place of the script, and allowing different teams of people to work on different aspects and scenes in the movie. A studio like Pixar will have thousands of storyboard frames like the one shown here.

The finished movie may not always conform to all aspects of the storyboard, but they will document many of the early developments in the movie. They are often the first step of the animation process, as they show the first views - albeit static - of the animation process.





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